[Sidefx-houdini-list] Triggering events in an RBD sim
Sean.Lewkiw at cis-vancouver.com
Wed Aug 25 19:31:10 EDT 2010
I have an RBD sim in which some objects are glued to an empty object. I want to unglue them at a particular time based on something happening in SOP-land, (point colour changing). Now, I used to know how to do this, but it's been years since I touched RBDs.
In fact, I searched the Mail List Archive, and there is a message from ME saying that this is possible and I'd post an example in a few days.
Unfortunately, it looks like I lied, there is no trace of this alleged technique.
Can anyone help? Schivers, you still here?
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