[Sidefx-houdini-list] Rendering poligonal lines as hair/fur
jiversen at rhythm.com
Thu Aug 19 12:23:06 EDT 2010
Correct -- the fast preview-rendering is raytracing only. You can turn
off Preview and still get the AutoUpdates and the drag-n-drop
functionality happening though.
Pablo Giménez wrote:
> Mmmm that's not good.
> This means IPR only works with Raytracing, there is no way to use it
> with micropolygon, although you change the increment refinement by the
> usual bucket rendering.
> And why curves with raytracing get stuck?
> 2010/8/19 Szymon Kapeniak <szymon.kapeniak at gmail.com>:
>> 2010/8/19 Pablo Giménez <pablogipi at gmail.com>:
>>> I am not using rayttracing at
>>> all, just micropolygon render with a spot light without shadows.
>>> I have tried to add the vm_kdememfactor render attribute but doesn't helps.
>>> Seems that for any reason the IPR is trying all the time to make the
>>> octree and it stucks on this stage.
>> IPR always turns on ray trace engine. And indeed I've also noticed in
>> previously. Lots of curves with ray tracing usually get stuck on
>> octree generation stage.
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