[Sidefx-houdini-list] Rendering poligonal lines as hair/fur

Pablo Giménez pablogipi at gmail.com
Thu Aug 19 11:56:06 EDT 2010

Mmmm that's not good.
This means IPR only works with Raytracing, there is no way to use it
with micropolygon, although you change the increment refinement by the
usual bucket rendering.
And why curves with raytracing get stuck?

2010/8/19 Szymon Kapeniak <szymon.kapeniak at gmail.com>:
> 2010/8/19 Pablo Giménez <pablogipi at gmail.com>:
>> I am not using rayttracing at
>> all, just micropolygon render with a spot light without shadows.
>> I have tried to add the vm_kdememfactor render attribute but doesn't helps.
>> Seems that for any reason the IPR is trying all the time to make the
>> octree and it stucks on this stage.
> IPR always turns on ray trace engine. And indeed I've also noticed in
> previously. Lots of curves with ray tracing usually get stuck on
> octree generation stage.
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Un saludo
Best Regards
Pablo Giménez

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