[Sidefx-houdini-list] Rendering poligonal lines as hair/fur

Szymon Kapeniak szymon.kapeniak at gmail.com
Thu Aug 19 08:47:01 EDT 2010


2010/8/19 Pablo Giménez <pablogipi at gmail.com>:
> I am not using rayttracing at
> all, just micropolygon render with a spot light without shadows.
> I have tried to add the vm_kdememfactor render attribute but doesn't helps.
> Seems that for any reason the IPR is trying all the time to make the
> octree and it stucks on this stage.

IPR always turns on ray trace engine. And indeed I've also noticed in
previously. Lots of curves with ray tracing usually get stuck on
octree generation stage.



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