[Sidefx-houdini-list] H11 HDA asset icons

robert east east.robert at gmail.com
Thu Aug 12 20:51:53 EDT 2010


Hi Andrew ,
                  its actually contained within the HDA.

rob



On Fri, Aug 13, 2010 at 10:42 AM, Andrew D Lyons <tstexture at gmail.com>wrote:

> So is the icon on disk or in the hda?
>
> On 11 August 2010 19:21, robert east <east.robert at gmail.com> wrote:
> > Hi List ,
> >           I have noticed that my custom tools created in H10 when brought
> > into H11 fail to display the icons correctly, although I can see a small
> > version of the icon in the search path button for the HDA. As the icons
> have
> > been injected into the asset I thought using the opdef function was still
> > valid in H11  ie opdef:/Sop/myotl?my_icon.png
> >
> > Can anyone clarify ?
> >
> > regards
> >
> > Rob
> >
> > --
> > Robert East
> >
> > www.tenmenmarching.com
> > Sydney Australia + London UK
> >  +61 (0) 299672804
> > "Houdini is a pipeline in a box. Maya is a box that you have to build a
> > pipeline for"
> > _______________________________________________
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> >
>
>
>
> --
> =======================================
> Andrew D Lyons | Digital Artist | http://www.tstex.com
> =======================================
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>



-- 
Robert East

www.tenmenmarching.com
Sydney Australia + London UK
 +61 (0) 299672804
"Houdini is a pipeline in a box. Maya is a box that you have to build a
pipeline for"



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