[Sidefx-houdini-list] H11 HDA asset icons
Andrew D Lyons
tstexture at gmail.com
Thu Aug 12 20:42:50 EDT 2010
So is the icon on disk or in the hda?
On 11 August 2010 19:21, robert east <east.robert at gmail.com> wrote:
> Hi List ,
> I have noticed that my custom tools created in H10 when brought
> into H11 fail to display the icons correctly, although I can see a small
> version of the icon in the search path button for the HDA. As the icons have
> been injected into the asset I thought using the opdef function was still
> valid in H11 ie opdef:/Sop/myotl?my_icon.png
> Can anyone clarify ?
> Robert East
> Sydney Australia + London UK
> +61 (0) 299672804
> "Houdini is a pipeline in a box. Maya is a box that you have to build a
> pipeline for"
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Andrew D Lyons | Digital Artist | http://www.tstex.com
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