[Sidefx-houdini-list] presets for the Cloth Object
Andrew D Lyons
tstexture at gmail.com
Tue Aug 10 12:28:38 EDT 2010
It should be possible (and advisable) to do this with a SOP solution.
CHOPs via the geometry CHOP can be used to generate any additional
springs or procedural animation you may need.
On 10 August 2010 09:03, Joe Barrow <joe at primalpictures.com> wrote:
> Has anyone out there had any experience of setting up different cloth
> types in dops ?
> I'm trying to create something that reacts a bit like a thick rubber
> sheet, and am ideally looking for a handy set of presets for the Cloth
> Object, but will settle for any hints or tips I can find.
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Andrew D Lyons | Digital Artist | http://www.tstex.com
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