[Sidefx-houdini-list] Open Source (was Alembic)
xray at agentxray.com
Mon Aug 2 14:55:11 EDT 2010
Another open source project I learned about during SIGGRAPH is something
called Cortex, started by Image Engine in Canada. I have not tried to work
with it yet but it looks interesting.
It's good to see that people are developing open source code bases and
including support for Houdini. It seems like Cortex covers a lot of the
same ground that Alembic is working towards as far as storing baked
geometry and providing a set of procedurals for geometric primitives.
> Hey Andrew, I started taking a look at the files and format, so far it
> interesting, but it's still in very much an Alpha state.
> They are supposed to be releasing a more complete release some time later
> August. I'm curious as to where this is gonna go. Definitely gonna be
> looking into it and working on an implementation for Houdini. Maybe this
> will help finally set some type of format standard throughout all
> On Mon, Aug 2, 2010 at 11:10 AM, Andrew D Lyons <tstexture at gmail.com>
>> Has anyone had a chance to look at Alembic yet? SESI announced some
>> involvement in it at SIGGRAPH, but thus far the code only contains
>> for Maya and Prman. It looks pretty promising - but based on previous
>> experiences with Maya-centric GTO extensions I'm concerned that they'll
>> it to store more than what the bgeo format currently stores (rendering
>> animation data). That would be less ideal for both Houdini (and Nuke) -
>> so a line needs to be drawn there pretty early on IMHO.
>> Anyone else interested in Alembic and have thoughts on it?
>> Andrew D Lyons | Digital Artist | http://www.tstex.com
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