[Sidefx-houdini-list] Disable point display for ghost object

Alex Lim list at poh-yee.com
Fri Apr 30 16:36:34 EDT 2010


Would be great if SESI can easily implement another option for "Other 
Context Geometry" under "Set display options" too! :)




On 4/30/10 1:33 PM, Alex Lim wrote:
> Yep, knew about the display option and tried that before. This only
> works for the current SOP context.
>
> Converting point to particles will work too.
>
>
> Alternatively, as I thought more about it, one can set the the display
> flag to null, and then the actual things you want to look at would be
> set to template. Finally, under display option, turn on the point/number
> display for the template. This would be exactly what I am looking for,
> albeit the extra steps.
>
>
>
> Thanks a bunch!
> Alex
>
>
> On 4/30/10 12:30 PM, Robert Kelly wrote:
>    
>> Another trick that may or may not apply is to append an add sop and
>> tick "Add Particle System" Then the points will display in the
>> viewport coloured when point display is turned off. I was working on
>> Invictus whitch had a point per persion in the crowd... we spent all
>> day looking at point clouds and only towards the end did i stumble
>> accross the "Add Particle System" trick. to think we could have been
>> looking at coloured dots all that time.
>>
>> On 30 April 2010 12:24, Andrew D Lyons<tstexture at gmail.com>   wrote:
>>
>>      
>>> Have you played with the "Display Options" / "Guides and Markers" /
>>> "Set Display options for" dropdown?
>>>
>>> You should be able to turn on point display for selected only.
>>>
>>> Cheers
>>>
>>>
>>> On 30 April 2010 12:21, Alex Lim<list at poh-yee.com>   wrote:
>>>
>>>        
>>>> Hello. Does anyone know if there is an option (including fiddling with
>>>> config file) to allow for the display of geometry's point inside the
>>>> current SOP context only, but have the points display turned off for
>>>> "Ghost Other Objects" and "Show All Objects"? At times I find it quite
>>>> annoying when I just wanted to see how the points in current Objects are
>>>> behaving by checking against geometry in other Objects, but
>>>> unfortunately, turning on point display will turn everything on for
>>>> other objects as well...
>>>>
>>>> Thanks!
>>>> Alex
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>>>>
>>>>          
>>>
>>> --
>>> =======================================
>>> Andrew D Lyons | Digital Artist | http://www.tstex.com
>>> =======================================
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>>>
>>>        
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