[Sidefx-houdini-list] Question about visualizing flows

Ron Schab ron.schab at gmail.com
Sat Apr 24 00:07:06 EDT 2010

Hi Alex,

if I understand the issue correctly, the key lies within the DopImportSOP.

DopNetwork: /obj/AutoDopNetwork

objectMask: `dopobjscreatedby("/obj/AutoDopNetwork/pyro")`

GeometriePath:  vel/Visualization
//(here of course choose which ever you want; naming can be found in

attached a hipnc I quickly mocked up for reference.


On 4/24/10, Alex Czetwertynski <alex at franktheplumber.com> wrote:
> I'm trying to achieve an effect similar to this
> http://www.youtube.com/watch?v=7jTeiz_f1iY&NR=1
> http://www.youtube.com/watch?v=j6yB90vno1E&feature=related
> I thought I would be able to do this with volume fluids easily, but I
> was wrong.
> I noticed that when you have a smoke volume colliding with an RBD
> object and you visualize certain fields you will see similar effects.
> However how would you render those visualizations?  Do you have to
> advect particles and add a polywire to them or just a lot of motion
> blur?
> Thanks
> Alex
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