[Sidefx-houdini-list] particle formats: what is the best free/open format to go maya to houdini?

Edward Lam edward at sidefx.com
Wed Apr 14 09:14:18 EDT 2010

Rick Fuentealba wrote:
> Since this thread might be only for particles, I'd suggest looking at a
> custom solution, while taking a look at something like the PRT format from
> Krakatoa. Where you have the particle data compressed using a zlib stream.

 From what I've heard, zlib compression can incur significant 
performance loss on modern hardware. The benchmark link Rick provided 
[1] seems to suggest that as well.


1. http://www.binaryalchemy.de/develop/shd_vol/cache_research.htm

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