[Sidefx-houdini-list] .fbx export problems (changing topology mesh)

craigleehoffman at aol.com craigleehoffman at aol.com
Mon Oct 26 14:22:22 EDT 2009


 Never mind.  I went back to H10.0.295 and it worked fine.  Must be something wrong in H10.0.374...



-----Original Message-----
From: craigleehoffman at aol.com
To: sidefx-houdini-list at sidefx.com
Sent: Mon, Oct 26, 2009 11:05 am
Subject: [Sidefx-houdini-list] .fbx export problems (changing topology mesh)

I am having problems exporting to .fbx (H10.0.374 running on Linux).  The little 
render window pops up, processes for a second, then goes away with no error 
messages or clues as to what is going wrong.

What works:
    I can export a range of frames fine to .fbx when I export only animating 
constant topology geometry (although sometimes it fails and I restart Houdini 
and then it exports fine even though I changed nothing..?!?..).

What doesn't work:
    I can't export to .fbx when I have an animating changing topology mesh (from 
ParticleFluidSurface SOP).  (Restarting Houdini and then trying to Export has no 
effect on this.)  

My animating mesh is being read in via a File SOP (to minimize any computation 
hick-ups) and only has Normal and Velocity attributes- nothing crazy.

Are there any secrets to this?  I tried both FBX200900 and FBX200611.  Is it 
perhaps broken in H10.0.374?  Is there a way to get a proper error message out?

Thanks for any help.
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