[Sidefx-houdini-list] Scoping Channels & Floating Channel Editors

Ben Frost benfrost3d at gmail.com
Tue Oct 6 06:23:23 EDT 2009

Hi Phil..

I know that if you have your Channel Editor pane selected and viewable
the channel will be scoped into this..

if it is not visable they will be appended to a channel editor in a
floating window.. or as to setting it to a default behaviour I'm not
sure.. would be useful..



2009/10/6 Phil Spicer <PSpicer at bournemouth.ac.uk>:
> Hi,
> If I have a Channel Editor as a Pane Tab, and then scope the channels of a parameter, a floating Channel Editor appears.
> Is there anyway to change this behaviour? I would prefer simply that the channels being scoped are piped into the Channel Editor as a Pane Tab without launching a floating version of the same window...
> Any thoughts?
> Kind regards,
> Phil.
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