[Sidefx-houdini-list] Scoping Channels & Floating Channel Editors

Tom.Nixon at framestore.com Tom.Nixon at framestore.com
Tue Oct 6 06:20:22 EDT 2009

When I have a pane set as the channel editor and shift middle click on an animated parameter on a node, the channel appears in the pane, and does not pop up a floating channel editor.

Perhaps this is a setting somewhere?


----- "Phil Spicer" <PSpicer at bournemouth.ac.uk> wrote:

> From: "Phil Spicer" <PSpicer at bournemouth.ac.uk>
> To: sidefx-houdini-list at sidefx.com
> Sent: Tuesday, 6 October, 2009 10:57:19 GMT +00:00 GMT Britain, Ireland, Portugal
> Subject: [Sidefx-houdini-list] Scoping Channels & Floating Channel Editors
> Hi,
> If I have a Channel Editor as a Pane Tab, and then scope the channels
> of a parameter, a floating Channel Editor appears.
> Is there anyway to change this behaviour? I would prefer simply that
> the channels being scoped are piped into the Channel Editor as a Pane
> Tab without launching a floating version of the same window...
> Any thoughts?
> Kind regards,
> Phil.
> BU - the UK's Number One New University
> The Guardian University Guide 2009 & 2010
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