[Sidefx-houdini-list] render farms, pipelines and file systems
march at blackginger.tv
Mon Jan 12 03:07:56 EST 2009
hey that's cool. Thanks for the link.
> The 3Delight "network cache" thing reminds me of /cachefs/, something
> we're starting to use here at R+H.
> This will cache network data locally, but obviously not just for
> rendering. We're hoping to accelerate OTL loading with it and also cache
> the Houdini installation and setup itself.
> Paolo Berto wrote:
>> On Jan 7, 2009, at 5:28 AM, Drew Whitehouse wrote:
>>> Obviously their are significant performance issues to consider. Eg you
>>> are working with Gb's of texture per frame which you don't want to
>>> ship across to a render node every time a frame is rendered. There are
>>> many possible solutions to this problem but I'd love to hear about
>>> experiences in the trenches ...
>> Hi Drew,
>> in 3Delight RenderMan you can rely on the "network cache" for
>> textures, maps and archives.
>> All the details are here:
>> paolo berto
>> visual research
>> the /*jupiter jazz*/ group
>> Sidefx-houdini-list mailing list
>> Sidefx-houdini-list at sidefx.com
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