[Sidefx-houdini-list] Delayed load sharing a material

Rangi Sutton rangi.sutton at gmail.com
Wed Feb 18 21:23:44 EST 2009


2009/2/19 Rangi Sutton <rangi.sutton at gmail.com>

> Hey folks,
>
> So how do we do this these days? I have a bunch of .bgeo files on disk,
> each written out from different geometries. I can then make a material for
> each of them with a mantra delayed load in them, and point them individually
> to their respective .bgeos.
>
> But then I have to manage a whole bunch of materials. Given that they
> nearly all want the same parms, I'd love to be able to put some expression
> in the delayed load that was based on the name of the object the material is
> /applied/ to..
>
> Or is there a different way around this?
>


Update... I've got something success using the Procedural Shader parameter
on the actual object to reference a delayed load that's embedded inside
each. So stuffs working, but there's probably another way?

Beers,
r.



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