[Sidefx-houdini-list] Modeling questions

Jerry jerry at axyzfx.com
Wed Feb 11 17:31:17 EST 2009


I think the knife operation can be achieved using the clip SOP.
You just retain the above and below plane objects and it'll automatically
fuse the join.
>  
> Are there any good interactive ways in Houdini to do these sorts of modeling operations:
>
> Edge loop splitting? A
> tool that adds a new span that you can slide to position along a run of
> quads in the mesh. Like edge loop select that splits the selection.
> ? I know we can make a new edge loop all the way around an object, but can we "slide" it's positioning?..
>
> Knife? Knife
> is similar to splitting but it just splits poly's based on camera
> projected lines that you drag to position. It just splits across the
> mesh regardless of edge runs, literally slicing across the mesh, but
> only in straight lines..
>
> Selecting an edge ring? Selecting edges that are perpendicular to edge loops (I think...)
>
> Sliding an edge/vert along the surface? Moves it along the guestimated volume (I think..)
>
> thanks,
> Craig
>
>
>
>
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