[Sidefx-houdini-list] FBX and XSI
larry at gcreativestudios.com
Thu Feb 5 20:13:54 EST 2009
We actually have tried Collada with better results in some tests.
However, unless I'm missing it I don't see an export option from
Houdini to Collada??
One of my concerns is that since FBX is an Autodesk format it may
only work best when going
in and out of Maya ( or Max I guess) from Houdini or XSI. Making a
Houdini to XSI exchange a bit more challenging??
But I'm just stabbing in the dark here.
On Feb 5, 2009, at 6:35 PM, Graham D Clark wrote:
> I haven't done much XSI<>Houdini in a while, but found the simple
> force exchange of a sequence of obj files with tools on the xsi
> side to
> change them into sequential shapes worked.
> Not a fan, but have you tried collada?
> Graham D Clark, VFX/CG Supervisor, telephone: fad-take-two,
> just wrapped at Warner Brothers.
> http://www.linkedin.com/in/grahamclark |
> On Thu, Feb 5, 2009 at 2:56 PM, Larry Giunta
> <larry at gcreativestudios.com>wrote:
>> Hello all,
>> Just wondering if anybody is using FBX to exchange between XSI and
>> Houdini with much success.
>> We're doing some preliminary tests and getting some mixed results.
>> Most notably, the FBX files exported
>> from Houdini only seem to be able to read into XSI after a pass
>> through Maya (ugh).
>> Right now the files tested have been very simply. Geo, texture,
>> light, camera. No animation, rigging or particles, etc.
>> Anyway, any feedback, opinions or tips on this topic would be most
>> Larry Giunta
>> Creative Director
>> G Creative Studios
>> Sidefx-houdini-list mailing list
>> Sidefx-houdini-list at sidefx.com
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