[Sidefx-houdini-list] Hair Material - accessing low level parameters using attributes
PSpicer at bournemouth.ac.uk
Wed Dec 2 08:45:29 EST 2009
The Hair Material has gone through a redesign for H10, where parameters such as root color has now been replaced by a ramp parameter. How do these new parameters work with Attribute Overrides? For example, I can create a custom attribute to control the Base Color parameter of the hair material (using a vector attribute called baseColor); however I cannot access the colours of the ramp (hairColor1, hairColor2 etc) using the same methodology.
How do we access these lower level parameters?
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