[Sidefx-houdini-list] "You can't polish a turd" - was Siggraph.& Maya..

John Coldrick jc at axyzfx.com
Wed Aug 19 10:49:13 EDT 2009


	Hmm, sorry if this showed up html munged.  I'm struggling with my android 
mail client, MS exchange, and a kerio server atm...:(

	Cheers,

	J.C.

On Wednesday 31 December 1969 19:00, jc at axyzfx.com wrote:
> As much as Gene and I try to avoid agreeing in public...what he said. :P
> It's not why we have houdini. Cops are a nice bonus, but just ship the
> primary image formats(dpx *cough*) and leave the streaming swiss army knife
> tools elsewhere. Streaming movie formats are a quagmire. (giggidty!) Cheers
> JC
>
> Sent from my Android phone using TouchDown (www.nitrodesk.com)
>
>
> -----Original Message-----
> From: Gene Dreitser[keyframe at rogers.com]
> Received: 09-08-18 10:07 PM
> To: sidefx-houdini-list at sidefx.com[sidefx-houdini-list at sidefx.com]
> Subject: Re: [Sidefx-houdini-list] "You can't polish a turd" - was
> Siggraph.& Maya..
>
>
> I think the notion of a 'movie file' is what is fundamentally out of place
> here.
>
> QT, AVI, WMV, FLV, the list goes on and on -- and I would imagine that
> keeping up with all the idiosyncrasies of each flavour, would take a small
> army of developers to keep up with.  In fact, I can't think of a single app
> that 'just reads it all' correctly -- if it existed, i'm sure it would find
> a great place in our collective tool chests.
>
> I don't believe that this apps' place is in the compositing space.  editing
> perhaps?  maybe as a conform tool of sorts?  but not compositing.
>
> just my $0.02.
>
> Best,
>
> G
>
>  --
> Gene Dreitser
> Loki Visual Effects
> p: 416.532.5654 // c: 416.803.0682 // www.lokivfx.com
>
>
>
> ----- Original Message ----
> From: "craigleehoffman at aol.com" <craigleehoffman at aol.com>
>
>
> And my understanding is that there are pretty standard API's out there
> to read movie files as long as you download the codec.  It probably could
> be coded in a very short time (although I don't know how well it would
> play with COPs caching, etc.).
>
> Maybe there are licensing fees and such that we are not thinking about.
>
> But this is a good example of why it would be great to have such an
> ability in COPs.
>
> -Craig
>
> On Aug 18, 2009, at 10:17 AM, Larry Giunta wrote:
> > I think this sounds like a pretty reasonable request that makes a lot
> > of sense.
> >
> > Personally, we just finished a job where we needed 60+ HD footage
> > clips mapped onto a bunch of billboard/grids in a 3D environment.
> >
> > So, we had to first convert all of the movie files to an image
> > sequence for import into COPs ........ then we could finally
> > converted those image sequences to .rat sequences for texture maps.
> > Just one extra step, but across 60 HD clips it adds up.
> >
> > We're on linux though. I wonder if this can already be done on the
> > Mac or Windows version by playing the movie through mplay and
> > exporting directly to .rat sequences.
> > Is that already doable??
> >
> > In any event, I do understand the emphasis on dedicating the majority
> > of resources to the 3D aspects of the package.
> > But COPs continues to be an extremely useful part of Houdini and a
> > bit of updating (such as supporting industry standard movies) seems
> > like it would be worth the effort.
> >
> > Larry
> >
> >> COPs needs to support industry standard Movie Files and needs some
> >> other industry standard filters added
> >
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>
> Jed Schwartz
>
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-- 
John Coldrick                  www.axyzfx.com        Axyz Animation
416-504-0425                                         477 Richmond St W
                                                     Toronto, ON Canada
jc at axyzfx.com                                        M5V 3E7
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