[Sidefx-houdini-list] reading old .hips into H10

craigleehoffman at aol.com craigleehoffman at aol.com
Fri Aug 7 12:46:49 EDT 2009


 Another thing to be wary of is your ROPs.? I am not sure if it is still a problem but a while ago when I ported some PrMan ROPs from 9.5 to 10 the renders slowed way way down.? Creating a new PrMan ROP in H10 brought the render speed back.? I never bothered to track down all the issues but I think some of the settings are different as are some parameter names causing it to render quite different.? (I think there might have been issues with the light settings too, but I may be wrong on that...).



-----Original Message-----
From: Jed Schwartz <jed at jedschwartz.com>
To: sidefx-houdini-list at sidefx.com
Sent: Fri, Aug 7, 2009 9:18 am
Subject: [Sidefx-houdini-list] reading old .hips into H10

Does anyone know of a "quick and easy" way to import 9.0 and 9.5 .hip  
files into H10.* ?

  I've got a pretty complex file we created in 9.0, works fine in  
9.5, but is losing all kinds of textures and lights when I read it  
into the latest H10 build--(it won't even read into pre 10.0.358  
builds) I know we can recreate all the lights and materials by "hand"  
- wondering if there's a better way-?


Jed Schwartz
Creative Director
Jed Schwartz Productions
jed at jedschwartz.com

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