[Sidefx-houdini-list] Comb lift

Francois Duchesneau sidefx at trinix.ca
Tue Apr 28 16:14:38 EDT 2009

On the Comb Sop the documentation says when this value is 0 the normal
will lie flat on the surface and 1 will make it strait up.

If I set it to 0.1 I'm expecting the normal to always have the same height
but when I comb the normal go very often almost strait up.

Is it a bug?


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