[Sidefx-houdini-list] Paint in absolute mode

Francois Duchesneau sidefx at trinix.ca
Mon Apr 27 18:02:30 EDT 2009


Is there a way to paint in absolute mode with the Paint Sop?

In the doc they say the Paint Sop only store the delta between the
incoming geometry and the result.

I'm creating a node that calculates some default attributes as a starting
point and let the user paint on a following Paint Sop but I want to avoid
the painting to be messed up if the parameters change on the incoming
procedural node.

Thanks

François




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