[Sidefx-houdini-list] Point cloud rendering

Olex P hoknamahn at gmail.com
Mon Oct 27 10:18:15 EDT 2008

Yes you can do it. Use pcopen()/pciterate() functions and "distance" channel
from the cloud.

On Mon, Oct 27, 2008 at 2:10 PM, Andy Nicholas <andy at andynicholas.com>wrote:

> Hi,
> Does anyone know if it's possible to use point cloud techniques to render
> a grey scale map on an object according to how close points from a
> separate point cloud are to its surface? I guess the effect would be
> similar to creating light instances at the point positions with linear
> fall off, but I can't use this method as it'd be too costly in render
> time.
> Maybe there are other methods I could look at using?
> Thanks
> Andy
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