[Sidefx-houdini-list] computing max of a parameter
Andrew D Lyons
tstexture at gmail.com
Thu Oct 23 00:36:47 EDT 2008
Attribute promote points to prim level using "max" and "min". Then
demote to do a fit range or the like.
2008/10/22 Michael O'Brien <mobrien at pixar.com>:
> I think I'm being dense here. Is there a way to compute the maximum value of
> a point attribute and store that either on another point attribute, or
> (better yet) on the detail?
> We need to compute the max radius of a set of points for a surfacer we have,
> and I can't figure out a programmatic way of doing so.
> Michael K O'Brien Production Engineering
> Pixar mobrien at pixar.com
> REMY: What is that?
> EMILE: I don't really know.
> REMY: You don't know... and you're eating it.
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Andrew D Lyons | Digital Artist | http://www.tstex.com
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