[Sidefx-houdini-list] Houdini To maya

Ihab Abdel Razek ihab.razek at gmail.com
Mon Oct 20 11:40:01 EDT 2008


You could also try the mdd file format if you a point oven plugin for  
maya. I haven't tried it myself but it should work.



On Oct 20, 2008, at 5:17 PM, Michael Goldfarb <goldfarb at coredp.com>  
wrote:

> real flow .bin format?
>
> Stephen Jones wrote:
>
>> I have a rather large poly count particle simulation that i would  
>> like to send into maya. it's been animated over 300 frames. and im  
>> wondering what would be the best way to get that back into maya so  
>> i can light and texture it. i've tried doing the fbx export but it  
>> crashes on me everytime, so i'm guessing that the fbx exporter  
>> isn't really up to it's full potential yet. if anyone has any ideas  
>> or good techniques on getting a pretty heavy animation sequence  
>> from houdini to maya that would be awesome!
>> Thanks,
>> Stephen
>> sjones29 at student.scad.edu
>>
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> ....................................................................
> Michael Goldfarb                            email: goldfarb at corefa.com
> c.o.r.e. digital pictures                        http://www.coredp.com
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