[Sidefx-houdini-list] Houdini To maya

Michael Goldfarb goldfarb at coredp.com
Mon Oct 20 11:17:21 EDT 2008


real flow .bin format?

Stephen Jones wrote:

>I have a rather large poly count particle simulation that i would like to send into maya. it's been animated over 300 frames. and im wondering what would be the best way to get that back into maya so i can light and texture it. i've tried doing the fbx export but it crashes on me everytime, so i'm guessing that the fbx exporter isn't really up to it's full potential yet. if anyone has any ideas or good techniques on getting a pretty heavy animation sequence from houdini to maya that would be awesome! 
>Thanks,
>Stephen
>sjones29 at student.scad.edu
>
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-- 
.......................................................................
Michael Goldfarb                            email: goldfarb at corefa.com
c.o.r.e. digital pictures                        http://www.coredp.com
.......................................................................
"Unless you're an astronaut, secret agent, vampire hunter,
or all three, you're probably a sellout; screw you."
- Maddox 2003




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