[Sidefx-houdini-list] Disabling shaders in viewport
svdbg at free.fr
Sat Oct 18 18:20:25 EDT 2008
Robert D.M. Smith a écrit :
> One way is to assign the material at SOP level instead of object level.
> Attach material SOP to torus SOP, make it chrome then set display flag to
> torus & render flag to material. Would this do?
Thank you for the info.
But I am surprised than I can't remove display of materials globally.
It can help to make the scene clearer.
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