[Sidefx-houdini-list] promoting ramps.

Muhittin Bilginer muhittin.bilginer at googlemail.com
Thu Nov 27 10:08:39 EST 2008


Hi Edward,
This worked! Cool!... Thanks!
:)

... was so simple though. I just do not know why I was so sceptic about
those ramps ... I think I have tried it long time ago and everything went
terribly wrong. !?

Muhittin

On Thu, Nov 27, 2008 at 2:23 PM, Edward Lam <edward at sidefx.com> wrote:

> On your VOP *network*, drag the label of the ramp parameter name into
> the Type Properties window of your HDA. You will notice that in the
> newly created parameter in the Type Properties, there is a path
> automatically filled out path pointing to the parameter that you dragged
> from. Now hit Accept. You should now see the entire ramp parameter
> promoted to your HDA.
>
> Cheers,
> -Edward
>
> Muhittin Bilginer wrote:
> > Hi,
> > Is there an efficient way of promoting a float ramp from a VOPSOP, deep
> > inside an HDA... to the surface level. I have managed to do that by
> keeping
> > the point numbers on the ramp limited to a certain number. (ex: have 10
> > points at the HDA level and have 10 points at the VOPSOP level) Ofcourse
> as
> > soon as extra points are added at the HDA level... everything goes wrong.
> I
> > also had to link all values manually for each point. It kind of works but
> it
> > is obviously not effecient. Any ideas?
> >
> > Cheers.
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