[Sidefx-houdini-list] promoting ramps.

Pablo Giménez Pizarro pablogipi at gmail.com
Wed Nov 26 16:24:46 EST 2008

Hi Mumu.
Well if you have problems with the ramps as a workaround why not  
create a float ramp from scratch for your HDA, then I guess that you  
have any parameter into the HDA that currently is using the internal  
(promoted ) ramp, instead of have an internal one just refer from the  
parameter into you HDA (chramp()) to the ramp in the HDA interface, so  
basically you don't need to promote a ramp, just use a ramp at the HDA  
level into the HDA.
This makes sense?

PS: missing Houdini a lot, snif, snif .... :)
El 26/11/2008, a las 10:19, Muhittin Bilginer escribió:

> Hi,
> Is there an efficient way of promoting a float ramp from a VOPSOP,  
> deep
> inside an HDA... to the surface level. I have managed to do that by  
> keeping
> the point numbers on the ramp limited to a certain number. (ex: have  
> 10
> points at the HDA level and have 10 points at the VOPSOP level)  
> Ofcourse as
> soon as extra points are added at the HDA level... everything goes  
> wrong. I
> also had to link all values manually for each point. It kind of  
> works but it
> is obviously not effecient. Any ideas?
> Cheers.
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Un saludo
Best Regards
Pablo Giménez
pablogipi at gmail.com

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