[Sidefx-houdini-list] promoting ramps.
muhittin.bilginer at googlemail.com
Wed Nov 26 05:19:41 EST 2008
Is there an efficient way of promoting a float ramp from a VOPSOP, deep
inside an HDA... to the surface level. I have managed to do that by keeping
the point numbers on the ramp limited to a certain number. (ex: have 10
points at the HDA level and have 10 points at the VOPSOP level) Ofcourse as
soon as extra points are added at the HDA level... everything goes wrong. I
also had to link all values manually for each point. It kind of works but it
is obviously not effecient. Any ideas?
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