[Sidefx-houdini-list] long-shot script request: increment frame based on sub-samples

Michael K O'Brien mobrien at pixar.com
Thu Nov 13 19:27:45 EST 2008


Hola~

Sure, I'll give that a go.

MO

--
Michael K O'Brien
mobrien at pixar.com
Pixar

HEDBERG: I played golf. I'm not good at golf. I never got a hole-in-one, but
         I did hit a guy. That's way more satisfying. You're supposed to 
         yell, "Fore," but I was too busy mumbling, "There ain't no way 
         that's going to hit him."

> -----Original Message-----
> From: sidefx-houdini-list-bounces at sidefx.com [mailto:sidefx-houdini-list-
> bounces at sidefx.com] On Behalf Of Vincent Serritella
> Sent: Thursday, November 13, 2008 3:52 PM
> To: sidefx-houdini-list at sidefx.com
> Subject: Re: [Sidefx-houdini-list] long-shot script request: increment
> frame based on sub-samples
> 
> Hi Michael,
> 
> > In Maya, the sub-frame sampling is global to the session. We have key
> > bindings that allow us to increment by frame, or by sub-frame sample.
> >
> This is possible as well by setting your global playback in the "Global
> Animation Options".   You can as well set hotkeys or alias to toggle
> between the options as well. For instance, you can pull up the "alias
> and variables" and set the following:
> 
> F1 = fplayback -i off ( turns integer frame stepping off and allows sub
> frame stepping )
> F2 = fplayback -i on ( sets integer frame stepping )
> F3 = fplayback -s .1  ( sets the step size to .1 )
> F4 = fplayback -s .5 ( sets the step size to .5 )
> etc...
> 
> ...this would be a nice shelf set to add in H9 for yourself if you like
> this workflow.
> 
> Hope that helps.
> --vincent
> 
> 
> 
> 
> 
> > I'm really missing that from Houdini. I love that I can configure the
> > sub-sampling per simulation, but I need to be able to step sub frames.
> >
> > Has anyone written a script that will increment the frame based on the
> > oversampling of the active network pane?
> >
> > MO
> >
> > --
> > Michael K O'Brien
> > mobrien at pixar.com
> > Pixar
> >
> > HEDBERG: I played golf. I'm not good at golf. I never got a hole-in-one,
> but
> >          I did hit a guy. That's way more satisfying. You're supposed to
> >          yell, "Fore," but I was too busy mumbling, "There ain't no way
> >          that's going to hit him."
> >
> >
> > _______________________________________________
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> > Sidefx-houdini-list at sidefx.com
> > https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list
> >
> >
> 
> 
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