[Sidefx-houdini-list] Transparent Plane in Reflection Problem

R. Gilkes rgilkes at gmail.com
Mon Nov 10 12:30:31 EST 2008


Hi,
I have a basic scene here. A simple cog with a VEX metal shader on it and a
HDR as the env map and a VEX Super Material on a plane that uses
transparency to cut some of the plane out. The transparency works fine on
the plane, but in the reflection still shows the plane. I have attached the
files.

Thanks for your help!


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