[Sidefx-houdini-list] CHOP HDK Question
photex at gmail.com
Sun Nov 9 14:42:52 EST 2008
By the time I read this I had already applied for a project, but this
is no worry. I'm happy to add it to the OdForce repo if folks feel it
would be better placed there. If someone, by the power of greyskull,
could give me permission I'll upload my current source.
I don't have a windows machine at the moment so my whole project setup
is based on netbeans and a bash script that runs the build and runs
houdini I hit F6. The oscpack lib is cross-platform but I haven't
built the plugin yet on OSX. Hcustom complains about the architecture
when I try to link statically to my build of oscpack and I haven't
really bothered too much to investigate what needs to change between
Linux and OSX.
On Sun, Nov 9, 2008 at 1:32 PM, Mark Story <mstory at xion.org> wrote:
> That would be great.
> How about adding it to the odforce/sourceforge repostory?
> An ever growing assortment of Houdini code!
> I'm curious because I thought your project was going to control audio
> synthesis, which is something I'm getting back to doing again with
> CSound and Houdini. I've also have some accelerometer CHOPs code
> floating around in my studio; good stuff mon.
>> Originally I was just going to put it on my website since I didn't
>> imagine anyone would feel like collaborating with me on this one, but
>> I can make a sourceforge project if you like. I use the library
>> oscpack so I need to check with the author to be sure I can also
>> include it or whether I have to go the shared library route.
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