[Sidefx-houdini-list] ability to toggle vis of a OBJ in an OTL

Michael O'Brien mobrien at pixar.com
Tue Nov 4 23:37:31 EST 2008


Hola~

Yeah, that's exactly what I want. Thanks much.

MO

--
Michael K O'Brien                               Production Engineering
Pixar                                                mobrien at pixar.com

REMY: What is that?
EMILE: I don't really know.
REMY: You don't know... and you're eating it.
> -----Original Message-----
> From: sidefx-houdini-list-bounces at sidefx.com [mailto:sidefx-houdini-list-
> bounces at sidefx.com] On Behalf Of Graham Thompson
> Sent: Tuesday, November 04, 2008 5:28 PM
> To: sidefx-houdini-list at sidefx.com
> Subject: Re: [Sidefx-houdini-list] ability to toggle vis of a OBJ in an
> OTL
> 
> Hey Mike,
> 
> I think by obj networks you are referring to Geometry objects right?  At
> least that's what I figure since you are referring to using
> hou.Node.setDisplayFlag(togglevalue) since setting that to False on a
> sop wouldn't do anything.  Couldn't you just enable the Display
> parameter on the geo objects and link the value to your toggle?
> 
> Michael K O'Brien wrote:
> > Hola~
> >
> > I thought there was a thread on this recently, but I can't seem to find
> it.
> >
> > I have an otl, and inside that otl I have several obj networks. I'd like
> to
> > toggle the visibility of the obj networks based on a parm on the otl.
> >
> > I created a toggle on the otl, and wrote a Python callback that calls
> > node.setDisplayFlag() to the value of the toggle. When I'm editing the
> otl,
> > this works great. When I switch the otl to non-editing, the callback
> fails
> > because the node is read-only.
> >
> > Shy of a switch with a null, is there a way to have an otl toggle the
> > display state of a child of that otl?
> >
> > MO
> >
> > --
> > Michael K O'Brien
> > mobrien at pixar.com
> > Pixar
> >
> > HEDBERG: I played golf. I'm not good at golf. I never got a hole-in-one,
> but
> >          I did hit a guy. That's way more satisfying. You're supposed to
> >          yell, "Fore," but I was too busy mumbling, "There ain't no way
> >          that's going to hit him."
> >
> >
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> >
> 
> 
> --
> Graham Thompson
> Technical Director
> Side Effects Software Inc.
> www.sidefx.com
> 
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