[Sidefx-houdini-list] polybevel & divide sop

Pablo Giménez pablogipi at gmail.com
Mon Nov 3 19:08:33 EST 2008


Mmmmm this could be done with a blend shape isn't it?
Or using a Mix in a VOP SOP .....
I think is more simpler than doing it with two point SOP ....

2008/11/2 Rangi Sutton <rangi at kanuka.com.au>

> herman wrote:
> > Hi all,
> >
> >
> >
> > I want to input expressions like ($PT+… or $BBX…etc) to the divide
> sop>smooth polygon>weight or polybevel>relative inset, because I want to
> create some meshing pattern for a cube/sphere with primitives varies
> continously accord with my input of the expressions.
> >
> >
> >
> > However, Houdini doesn't seem to allow such input. I tried attribcreate,
> it still doesn't work.
> >
> >
>
> I'd guess that these operators use more than one point / prim to decide
> what gets done so when you say $BBX.. which of the primitives that the
> bevel is being constructed from are are you referring to?
>
> Maybe you can achieve what you want by using two version of the sop..
> one with the max value assigned, and one with the minimum. Then assign a
> point attribute to one of those versions with your expression in it,
> pump both into a vop sop and use the attribute to mix between the two.
>
> or old skool point sop way... assign your expression to alpha.. then put
> the two version into each input of the point sop:
>
> tx = ($TX * $CA) + ($TX2 * (1-$CA))
> ty = ($TY * $CA) + ($TY2 * (1-$CA))
> tz = ($TZ * $CA) + ($TZ2 * (1-$CA))
>
> Should give you some sort of decent result, but of course the two
> version of the sop need to be similar enough that they produce the same
> topology.
>
> hth,
> r.
>
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-- 
Un saludo
Best Regards
Pablo Giménez



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