[Sidefx-houdini-list] Falloff between expression and key frame
east.robert at gmail.com
Wed Mar 26 20:21:15 EDT 2008
Thanks for the great answers ,I'm by no means a chops expert at all so some
of the terms / workflow being discussed have left me behind. I have managed
to set up a simple scene though getting into into and out of chops. Should
anyone care to push me in the right direction. in the meantime I will see
what I can come up with !
On Thu, Mar 27, 2008 at 11:44 AM, François Duchesneau <sidefx at trinix.ca>
> Thanks Peter, I always have the "bad habit" of using the Point Sop for
> all sorts of things like this but it's easier to it that way and it
> should run faster.
> Robert, in your case I think you need the Geometry Chop to import both
> the deform and undeformed geometry since you're acting on points and not
> channels unless there's a way you can do it with Fetch Chop that I'm not
> aware. And the Composite Chop is the one for blending.
> Peter Bowmar wrote:
> > This is a nice CHOPs task, import the expression and the keyframe into
> > Fetch CHOPs, then you could use a Blend or Composite CHOP (forget
> > which) to mix them however you want...
> > You could set this up just with channels using spare channels and the
> > ch() function to create your own blend but CHOPs is the way to go,
> > IMO.
> > Cheers,
> > Peter B
> > On 26/03/2008, robert east <east.robert at gmail.com> wrote:
> >> Hi All,
> >> Is it at all possible to control the falloff between an
> >> and a key frame.For example key framing between using $TZ +
> >> 0.3+$FF*0.1,$TY*0.3,$TZ*0.3) *(0.5-$BBY) and $TZ in a point sop to
> >> noise. When I scope the channel it does seem to be a boolean op
> between the
> >> 2 .
> >> regards Rob
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