[Sidefx-houdini-list] Falloff between expression and key frame
sidefx at trinix.ca
Wed Mar 26 20:44:36 EDT 2008
Thanks Peter, I always have the "bad habit" of using the Point Sop for
all sorts of things like this but it's easier to it that way and it
should run faster.
Robert, in your case I think you need the Geometry Chop to import both
the deform and undeformed geometry since you're acting on points and not
channels unless there's a way you can do it with Fetch Chop that I'm not
aware. And the Composite Chop is the one for blending.
Peter Bowmar wrote:
> This is a nice CHOPs task, import the expression and the keyframe into
> Fetch CHOPs, then you could use a Blend or Composite CHOP (forget
> which) to mix them however you want...
> You could set this up just with channels using spare channels and the
> ch() function to create your own blend but CHOPs is the way to go,
> Peter B
> On 26/03/2008, robert east <east.robert at gmail.com> wrote:
>> Hi All,
>> Is it at all possible to control the falloff between an expression
>> and a key frame.For example key framing between using $TZ + snoise($TX*
>> 0.3+$FF*0.1,$TY*0.3,$TZ*0.3) *(0.5-$BBY) and $TZ in a point sop to create
>> noise. When I scope the channel it does seem to be a boolean op between the
>> 2 .
>> regards Rob
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