[Sidefx-houdini-list] Houdini on windows 64 bit
varomix at gmail.com
Fri Mar 14 12:30:50 EDT 2008
Yeah I know the trick, I thought you already tried that sorry, and by the
way that does raise the memory usage of XP to 4GB, it will only show that
you are using 3gb, the rest, 1gb, is used for a lot of there stuff don't
remember exactly what, but it does work better, but I do think that still
windows has not as good memory management as I would like.
Anyways, glad you can work better now man.
On Sat, Mar 15, 2008 at 9:20 AM, Ben Schrijvers <
ben.schrijvers at guerrilla-games.com> wrote:
> Yes Linux rules I know... but I have to use many custom tools that are
> made for windows only.
> Just had a chat with out IT team. Seems switching to 64bit would be too
> tricky for the same reason, custom tools or plugins.
> Anyway they had a hack to raise the Windows XP memory limit to 3Gb.
> Some small change to the bootloader.. so I can work without crashes again.
> Alvaro Castaneda wrote:
> > HI
> > I had a very big problems in the past with xp 64, I just couldn't render
> > final scene, and I tried everything, I mean, everything, FOR A WEEK,
> > suddenly I remember that I had a separate hard drive with linux
> > there, an this was a 32 bit distro, I logged in, opened the scene, and
> > started rendering soooo damn smoothly oh my god!!!, since, then, I can't
> > windows for the serious task of my work, to think that I was about to
> > a good client just because of the problems windows had with memory, oh
> > I don't wanna sound anti-windows, I wanna sound pro-results man linux
> > like a charm with memory, I remember the first time I run houdini on
> > I was like holy particles!!!.
> > Any ways, I still use XP, I have some apps I still run under windows,
> > some maya for things that are not that heavy, but for the serious stuff
> > always on linux, there's even a PAE 32 bit kernel, that is a 32bit
> > that uses more memory that the 4gb limit.
> > I say, give it a try, is free man!!, but be aware that you might never
> > back :D
> > l8r
> > varomix
> > intelia_animate
> > On Sat, Mar 15, 2008 at 8:39 AM, brian goodwin <
> brian.r.goodwin at gmail.com>
> > wrote:
> >> I found win64 great when i used it, and I was loading in large scenes
> >> win
> >> 32 it would almost crash immidiately,
> >> however the exact same scene in win 64 was much better.
> >> On Fri, Mar 14, 2008 at 3:10 PM, Ben Schrijvers <
> >> ben.schrijvers at guerrilla-games.com> wrote:
> >>> Hi there,
> >>> Does a Windows Xp 64bit computer allow me to use more memory for
> >> Houdini.
> >>> It get contant crashes lately while working with bigger data sets.
> >>> I could as the IT team over here for another computer. But will
> >>> make use of it?
> >>> cheers,
> >>> benS
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> >> brian
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