[Sidefx-houdini-list] Deform by null

guillaume laforge guillaume.laforge.3d at gmail.com
Wed Mar 12 14:47:17 EDT 2008


Thanks a lot Jerry and Stephan.

I choose the capture region way. Exactly what I need :-).

This list is fantastic !

Cheers

Guillaume

On Wed, Mar 12, 2008 at 7:28 PM, Dragos Stefan <ds_list at dsg.ro> wrote:

> You can place Capture Region SOPs in any object (including Nulls) and
> then capture the geometry with those regions.
>
> Dragos
>
> guillaume laforge wrote:
> > Hi,
> >
> > Is it possible to deform/capture some polygons using nulls instead of
> bones
> > in Houdini ? I've got a polygon mesh (a plant) with several groups (one
> by
> > leaves) and I would like to animate each polygons groups using a null
> object
> > like "cluster center" in XSI.
> >
> > Thanks for any advice.
> >
> > Cheers
> >
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