[Sidefx-houdini-list] Deform by null
guillaume.laforge.3d at gmail.com
Wed Mar 12 14:01:46 EDT 2008
Is it possible to deform/capture some polygons using nulls instead of bones
in Houdini ? I've got a polygon mesh (a plant) with several groups (one by
leaves) and I would like to animate each polygons groups using a null object
like "cluster center" in XSI.
Thanks for any advice.
Guillaume Laforge | La Maison
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