[Sidefx-houdini-list] rendering in UV space and wrong scale.
mark at sidefx.com
Wed Mar 12 08:37:14 EDT 2008
On Wednesday Mar 12 at 10:10, guillaume laforge wrote:
> Hi, it is me again.
> I've got a new uv space rendering problem. I'm using vm_uvobject parameter
> to render in uv space and the rendered image show a scaled uv space. The
> side of my uv's are cropped.
> If I scale down my uv and then re-render, I can see all the uv space in my
> image file but it is bigger than the uv ?
I *think* that the window channels on the camera may affect the
projection (allow you to scale UVs). However, it would be far more
intuitive to have a UV scale parameter for rendering.
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