[Sidefx-houdini-list] bundles vs. node groups

rmagee at sidefx.com rmagee at sidefx.com
Mon Jun 16 22:30:32 EDT 2008


My understanding was that groups could only be created out of objects at
the same network level. Bundles let you choose objects (like light) from
different subnets/digital assets.

Robert

> Hi,
>
> What are people favoring these days - opgroups or bundles?
>
> http://odforce.net/wiki/index.php/LightandShadowMasks
> http://www.sidefx.com/docs/houdini9.1/ref/panes/bundles
>
> There seems to be a lot of functionl overlap in a rendering context -
> but if anything it looks like operator groups are better integrated
> and a more generic node grouping mechanism. I'm wondering what
> operator groups are missing that makes bundles attractive - other than
> the drag and drop UI?  Or what I'm missing about bundles that makes
> them the obvious choice...
>
> Cheers
>
> --
> =======================================
> Andrew D Lyons | Digital Artist | http://www.tstex.com
> =======================================
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