[Sidefx-houdini-list] Real Time Houdini

Dragos Stefan ds_list at dsg.ro
Thu Jan 31 03:32:41 EST 2008


I suppose you know about Touch www.derivativeinc.com
It doesn't support OTLs but it has features for building on-screen 
interfaces which go way beyond Houdini.

Dragos


Robert Persons wrote:
> Hi all,
> 
>  
> 
> I'm talking with a client about setting up a real time Houdini
> presentation of a product for a trade show. The idea is to have a
> self-running presentation, with the ability of the user to stop it and
> then interact with the model using sliders (rotation, translation,
> transparency of the body, etc).  I'm wondering if others have gone this
> approach and have a couple questions:
> 
>  
> 
> 1)  What are the limits of OpenGL?  How many textures per model?
> (Houdini seems to support up to 16 per shader). How many lights?
> 
>  
> 
> 2) I'm looking at putting it all into an OTL because of the
> customizability of the interface . or perhaps custom panels, although
> they seem more limited.  Anyone had experience with the comparative
> display speed of using these approaches?
> 
>  
> 
> 3) I think I read that when using an OTL one can have a button fire off
> a script, but can't seem to find that information.
> 
>  
> 
> 4) I'm looking at displaying it on a Dell XPS M1730, using the
> NVIDIARSLITDual GeForceR8700MGT with 512MB1 GDDR3 Memory (which should
> give a reasonably fast display). Anyone have experience with this (or
> similar)?
> 
>   Specifications - Video Card
> 
>  
> 
> Any help is appreciated!
> 
> Thanks,
> 
> Robert Persons
> 
> -------------------------------------
> Robert Persons
> Adtech Communications Group
> 952-944-6347
> -------------------------------------
> mailto:robert at adtechinc.com
> 
>  
> 
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