[Sidefx-houdini-list] Backslash treated as an escape character

Sean Lewkiw seanl at rainmaker.com
Wed Jan 30 11:17:52 EST 2008


Come on now, how likely am I to make a mistrake? 

Sean

Simon Barrick wrote:
> Unless you did a typo and then spent an hour trying to figure out why
> your render was busted...
>
> -----Original Message-----
> From: sidefx-houdini-list-bounces at sidefx.com
> [mailto:sidefx-houdini-list-bounces at sidefx.com] On Behalf Of Sean Lewkiw
> Sent: 30 January 2008 15:54
> To: sidefx-houdini-list at sidefx.com
> Subject: Re: [Sidefx-houdini-list] Backslash treated as an escape
> character
>
>
>
> Simon Barrick wrote:
>   
>> If its in an asset can't you just add a little pre-render script to 
>> create the directory if it doesn't exist already..
>>   
>>     
> I have!  But that's just it, I don't want to!  Houdini can write stuff 
> out from 50 different locations.  I don't want to wrap everything up in 
> an HDA with a script that creates the destination dirs.  I don't want to
>
> minimise Houdini and go to the shell and create the dir.  I don't want 
> to open a file chooser and create the dir.  If I enter 
> $HOUD_DIR/shadow/foo/foo.$F.rat in a shadow light map parm, I want it to
>
> be created, otherwise I wouldn't have put it in there.
>
> I'm getting all hot and bothered here, I am going to go splash some 
> water on my face and never speak of this again.  :-D
>
> Sean
>
>
>   

-- 
Sean Lewkiw
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