[Sidefx-houdini-list] quality settings for rendering fine hair

Jerry Corda-Stanley jerry at intelligentcreatures.com
Fri Feb 22 18:48:15 EST 2008


worth a try Peter. I'll look into it.


----- "Peter Robbinson" <probbins at sympatico.ca> wrote:
> Just a guess at the moment Jerry but how about using a rest position
> sop
> to stop the buzzing?
> 
> PeterR
> 
> Jerry Corda-Stanley wrote:
> > Ok, then I am using deep shadow maps.
> > Is the fur buzzing a result of the shadows or because mantra is
> having
> > difficulty resolving such fine detail?
> > I'm fairly new to the fuzz rendering some I'm fiddling around in the
> dark
> > a little on this one.
> >
> > Thanks
> >
> > Jerry
> >
> >
> > ----- rmagee at sidefx.com wrote:
> >
> >> On the H9 light, deep shadow maps are used when you choose Depth
> map
> >> shadows and "Transparent Shadows" is on (which it is by default).
> >>
> >>
> >>> I'm probably using just straight ol shadow maps.
> >>>
> >>> I guess in a dyslexic moment I took Depth Map Shadows to
> >>> mean deep shadow maps. Thanks to you and Gene for the pointers.
> >>>
> >>>
> >>> ----- "François Duchesneau" <sidefx at trinix.ca> wrote:
> >>>
> >>>> Do you use deep shadow map in the "Vex Shadow" in Shop?
> >>>>
> >>>> François
> >>>>
> >>>> Jerry Corda-Stanley wrote:
> >>>>
> >>>>> Hi
> >>>>>
> >>>>> What mantra settings do you guys use to render fine hair.
> >>>>> I'm getting a little sparkling going on and want to try and
> >>>>> squash it.
> >>>>> Do I need to crank up my shadow map res, or can I do it with
> >>>>> mantra quality settings?
> >>>>>
> >>>>> Thanks
> >>>>>
> >>>>> Jerry
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