[Sidefx-houdini-list] quality settings for rendering fine hair

Peter Robbinson probbins at sympatico.ca
Fri Feb 22 17:28:35 EST 2008


Just a guess at the moment Jerry but how about using a rest position sop 
to stop the buzzing?

PeterR

Jerry Corda-Stanley wrote:
> Ok, then I am using deep shadow maps.
> Is the fur buzzing a result of the shadows or because mantra is having
> difficulty resolving such fine detail?
> I'm fairly new to the fuzz rendering some I'm fiddling around in the dark
> a little on this one.
>
> Thanks
>
> Jerry
>
>
> ----- rmagee at sidefx.com wrote:
>   
>> On the H9 light, deep shadow maps are used when you choose Depth map
>> shadows and "Transparent Shadows" is on (which it is by default).
>>
>>     
>>> I'm probably using just straight ol shadow maps.
>>>
>>> I guess in a dyslexic moment I took Depth Map Shadows to
>>> mean deep shadow maps. Thanks to you and Gene for the pointers.
>>>
>>>
>>> ----- "François Duchesneau" <sidefx at trinix.ca> wrote:
>>>       
>>>> Do you use deep shadow map in the "Vex Shadow" in Shop?
>>>>
>>>> François
>>>>
>>>> Jerry Corda-Stanley wrote:
>>>>         
>>>>> Hi
>>>>>
>>>>> What mantra settings do you guys use to render fine hair.
>>>>> I'm getting a little sparkling going on and want to try and
>>>>> squash it.
>>>>> Do I need to crank up my shadow map res, or can I do it with
>>>>> mantra quality settings?
>>>>>
>>>>> Thanks
>>>>>
>>>>> Jerry
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