[Sidefx-houdini-list] RSL vops for houdini

Mario Marengo mario at axyzfx.com
Tue Feb 19 15:35:53 EST 2008


On February 19, 2008 03:13 pm, Louis Dunlevy wrote:
> Don't know about
> parsing all your shader libraries though, sounds painful...

There's no parsing of the libraries going on, just the front-end wrapper (the 
VOP), which is typically about a dozen lines of code. The libraries stay in 
their original shading language. In fact, in our case, the same front-end 
code builds assets for PRMan, Mantra, and 3Delight (rsl,vex,3dl) at the 
moment.

-- 
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Mario Marengo                                  mailto:mario at axyzfx.com
AXYZ ANIMATION                                 http://www.axyzfx.com
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