[Sidefx-houdini-list] open GL ROP?

Jerry Corda-Stanley jerry at intelligentcreatures.com
Mon Feb 11 10:10:23 EST 2008


I agree. I use the GL renderer a lot. It's handy for doing a lot of tricks
with.
Please bring it back.

----- "Pablo Giménez" <pablogipi at gmail.com> wrote:
> 2008/2/11, Peter Bowmar <pbowmar at gmail.com>:
> >
> > The viewport flipbook can be scripted, I think it's "viewwrite" but
> > yes, it's a problem currently...
> 
> 
> Yes, I think it should return to the 9, quite useful and for the
> future will
> be great to have a good opengl renderer using pixel shaders.
> For example will be great to render sprites for simple effects.
> 
> Cheers,
> >
> > Peter B
> >
> > On 11/02/2008, Ivan DeWolf <ivan at martian-labs.com> wrote:
> > >
> > > they got rid of the openGL ROP?!?!
> > > the object scene ROP doesn't have it...
> > > is there any scriptable way to render openGL?
> > >
> > > -Ivan
> > >
> > > ---------------------------------------------------------
> > > "Perfection is achieved when nothing else can be removed"
> > > -Yvon Chouinard
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> > >
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> 
> 
> 
> -- 
> 
> Un saludo
> Best Regards
> Pablo Giménez
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