[Sidefx-houdini-list] displacement maps

Stephen Tucker stucker at sidefx.com
Tue Feb 5 13:18:16 EST 2008

Do you have displacement bounds added into your material?

Jed Schwartz wrote:
> I'm working on an ongoing project that includes a bunch of  
> displacement maps and shaders developed in H8*-
> I'm having a hard time in H9.1.* getting VEX displacement maps to  
> behave or look anything like they used to in H8-- I must be missing  
> something really simple here-- anyone have any thoughts?
> Thanks!
> Jed- 
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Stephen Tucker
Product Specialist
Side Effects Software Inc.
(416) 504 9876 x:331
stucker at sidefx.com

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